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Blogs about: Engine

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Self-Substainable Non-Linear Propulsion

eulertruthbible wrote 1 year ago: Self-Substainable means it can produce its own energy for operation, no external source of energy is … more →

標籤: English, Invention, Physics, fluid dynamic, overunity, Energy, Overunity Research, Science, electrical generation

2D的年代2 comments

kevinlin wrote 3 years ago: 現在作遊戲看到的資料都3d,要做2d的話,書上也叫你用3d去做2d(法向量永遠對著自己), 問過幾個人,他們都是2000年以前就做遊戲的人,他們就可以比較懂2D了,雖然用3d做2d沒什麼不好,而我完成 … more →

標籤: 2dstuff, HeartStory

Load a texture from memory

kevinlin wrote 3 years ago: 我想實做軟體模式render 因為只提供這三個方法 所以沒辦法 //! loads a Texture virtual ITexture* getTexture(const c8* filename) … more →

標籤: VC++/C++/C

ButterFly演化過程2 comments

kevinlin wrote 3 years ago: ButterFly_v1 是基於directx9.0c的DXUT來作的,內容有許多2d該有的都有而3d是讓DXUT來做,缺點是只能在WinNT系列下跑,且太老舊電腦不能跑,且DXUT太龐大實在懶的修改 … more →

標籤: 3D Graph, DirectX, HeartStory, Newstuff


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